![]() Plus, with Stables of Vigor in your domain, she is a really happy camper (since she's Mounted), moves over all terrain easily, and gets Fast Healing to boot. If she's facing a particularly tough guy, you can just Degenerate (WILD adept) him first to tank his resistances, then send her in to Frost Expose him too, then come the Hail stones. Plus, the Queen breaks the Guard stance of every enemy within reach. which is the perfect time to toss in that Great Hail AoE spell all around the Queen (WATER mastery). Yetis may have Fear Strike as well (Library of the Dark Arts).Ģ) Your Ice Queen/Witch girls freezes things solid (inflict freezing cold + frost aura), reduces the Frost protection of adjacent enemies (Dome of Frost), heals troops, and her Yeti bodyguard spreads Frost Exposure around. efficiency (and pisses off halflings & tigrans especially, but dracos/gobs/orcs will not be amused either). This single stack, all by itself:ġ) spreads Arctic weather wherever it goes (once Yeti evolves), which keeps Arctic walking/concealment alive and running at max. ![]() Let's take a moment to just picture that lineup. Note: These don't have to be combined into the SAME stack (adjacent stacks will do), but it does illustrate the point. can choose in each battle whether to Absorb the Pain of the Hero or the Ice Queen. Note: Martyr instead of Royal Guards in this instance because Exalted get Devout (which helps heal the Shrine). Try to get by with Spirit Protection items until Armageddon comes.ī) Ice Queen + evolved Exalted martyr + White Witch (frozen flames buff) Notes: Royal Guard are pikemen (pillar of the stylites for projectile resistance, solar spire for blinding aura) Martyrs are irregulars (merc camp for +1 def & dmg, and Mariner Guild for water concealment), but Exalted are infantry (slaughter pits for killing momentum, library of the dark arts for fear strike), so they may lose some irregular buffs and gain infantry buffs when they evolve.ġ) Eventually, Armageddon will give EVERYBODY in your empire 100% spirit protection, so choosing to spend skill points on spirit protection, though initially very helpful, may end up being considered wasted points in the end-game. ![]() So Hero acquisition can take longer overall, if you're inclined towards Royal Guards. Not a Guide, per se, just a collection of observations & thoughts:įrostlings, more than other races, tend to be picky about taking on new Heroes (you're gunning for Frostlings for the Royal Guard's Pledge of Protection ability, and their governance-granted Lifestealing to help them stay on their feet, but if you're in a rush to grab up those Heroes and you're not getting any good picks, then a Martyr will do the same job, even when they grow up to be Exalted).
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